Developer Interview – Jean-Gobert de Coster of Funtomata
Rachael interviews Jean-Gobert de Coster of Funtomata, a small indie game studio creating fun, family-friendly…
Rachael interviews Jean-Gobert de Coster of Funtomata, a small indie game studio creating fun, family-friendly…
Rachael interviews Matthew Myers, the solo developer behind HitherYon Games, creator of the Murder is…
Rachael interviews Jesse Makkonen, a solo indie game developer from Finland, and creator of titles…
Rachael interviews two-person dev studio Alblune about their upcoming and very charming nonogram puzzle game…
Rachael interviews Mooncube Games, a three-person game development team from Montreal, and creators of Spirit…
Indie Hive interview Chris Wright, founder and managing director of Fellow Traveller, creators of narrative…
Tamaster interviews Kirill Bykov of Amanito Computing, solo developer of Apocalyptic Vibes.
Rachael interviews Fay & Martyn Maillardet of Imaginary Friends Games, the husband and wife team…
Gloria interviews the two-person team that make up the Go Fight Fantastic studio about developing…
Rachael interviews Richard and Antony of Far Few Giants, a small indie studio aiming to…