Game Development

The Making of Plasticity – Developer Interview

Rachael Brearton interviews Plasticity game director Aimee Zhang about the process of bringing the environmentally…

What’s next from like Charlie? – A developer interview

Indie Hive interviews Kenny from Like Charlie, the studio behind Marie's Room, about the game's…

Learning on the Job – Developer Interview with Naraven Games

Indie Hive writer Rachael interviews Julia Jeanneret of Naraven games about her experience creating the…

Playdate: When Retro Goes Too Far

Learn more about Kati's opinions on Playdate, a new hand-held console by Panic!

There Was a Dream – Developer Interview

There Was A Dream is a unique passion project turned community simulator. Started over two…