The Making of Plasticity – Developer Interview
Rachael Brearton interviews Plasticity game director Aimee Zhang about the process of bringing the environmentally…
5 years ago
Rachael Brearton interviews Plasticity game director Aimee Zhang about the process of bringing the environmentally…
Indie Hive interviews Kenny from Like Charlie, the studio behind Marie's Room, about the game's…
Indie Hive writer Rachael interviews Julia Jeanneret of Naraven games about her experience creating the…
Learn more about Kati's opinions on Playdate, a new hand-held console by Panic!
There Was A Dream is a unique passion project turned community simulator. Started over two…