Rachael Brearton

The Making of Plasticity – Developer Interview

Rachael Brearton interviews Plasticity game director Aimee Zhang about the process of bringing the environmentally…

Home – A Place to Relax

Rachael takes a look at Home, a heart warming Global Games Jam entry form Lore…

What’s next from like Charlie? – A developer interview

Indie Hive interviews Kenny from Like Charlie, the studio behind Marie's Room, about the game's…

Learning on the Job – Developer Interview with Naraven Games

Indie Hive writer Rachael interviews Julia Jeanneret of Naraven games about her experience creating the…

missed messages – An Emotional Game of What-ifs

Indie Hive reviews missed messages. A short, but heartfelt and emotional Ludum Dare entry, with…

Once Upon a Crime in the West – A Murder Mystery

Indie Hive reviews Once Upon a Crime in the West, a relaxing and humorous game…

Larian Studios Announce Baldur’s Gate III

Larian Studios announce they will develop and publish Baldur's Gate III in collaboration with Wizards…

The Fidelio Incident: Keeping Secrets in the Cold

Indie Hive reviews The Fidelio Incident, a short, walking-simulator/thriller set in Iceland and based on…

Answer Knot – the Good, the Bad, and the Motion Blur

Indie Hive reviews short, atmospheric, walking-simulator Answer Knot, an interactive fiction and the first project…

Plasticity: Saving the World in 40 Minutes

Indie Hive reviews political, puzzle, platformer Plasticity. A game created by students, aiming to inspire…