Rachael Brearton

Valve’s Top Releases Lists Reveal Gamers’ Guilty Pleasures

Rachael takes a look at Valve's monthly lists revealing the top selling new releases on…

Exploring Dark Arts in Layers of Fear

Indie Hive reviews psychological-horror Layers of Fear, a sinister walking-simulator sure to make even the…

Return of the Obra Dinn – 2-for-1 Opinions

Writers David and Rachael both share their thoughts on Return of the Obra Dinn, a…

Dear Esther: The OG Walking-Simulator

Rachael reviews Dear Esther, the original walking simulator and discusses the history and development of…

I Fell from Grace – The game that ditched its USP!

Rachael reviews I Fell from Grace, a side scrolling point-and-click game that ditched its rhyming…

Device Price Wars – Why are mobile games cheaper?

Rachael compares game prices across different devices and platforms and tries to decipher why mobile…

The Making of Plasticity – Developer Interview

Rachael Brearton interviews Plasticity game director Aimee Zhang about the process of bringing the environmentally…

Home – A Place to Relax

Rachael takes a look at Home, a heart warming Global Games Jam entry form Lore…

What’s next from like Charlie? – A developer interview

Indie Hive interviews Kenny from Like Charlie, the studio behind Marie's Room, about the game's…

Learning on the Job – Developer Interview with Naraven Games

Indie Hive writer Rachael interviews Julia Jeanneret of Naraven games about her experience creating the…