Device Price Wars – Why are mobile games cheaper?

Rachael compares game prices across different devices and platforms and tries to decipher why mobile…

Community Highlight: PIGSquad

Curious about what local game dev communities do? Read about PIGSquad and their work!

The Making of Plasticity – Developer Interview

Rachael Brearton interviews Plasticity game director Aimee Zhang about the process of bringing the environmentally…

Delisted Games – The Site to Keep Track of Them

Delisted Games is a site that keeps track of games that were removed from sale,…

2019 Summer Games Done Quick

Are you a speedrunner, or do you enjoy watching speedruns? Learn about the Summer Games…

Editorial on the Technical Implementations of Achievements

Read David's opinions on how achievements should be accessed and what should be done with…

Blink Rogues Review – Split-Screen Gone Mad

Blink Rogues is a shooter game with a unique take on the split-screen concept that…

Home – A Place to Relax

Rachael takes a look at Home, a heart warming Global Games Jam entry form Lore…

What’s next from like Charlie? – A developer interview

Indie Hive interviews Kenny from Like Charlie, the studio behind Marie's Room, about the game's…

Learning on the Job – Developer Interview with Naraven Games

Indie Hive writer Rachael interviews Julia Jeanneret of Naraven games about her experience creating the…